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Avatar Na vi Challenge

Hello,
I took part in pablander avatar Na vi challenge, i didn't want to go too far from the original avatar concept, the facial mark idea was from the Nuer tribe, located in South Sudan and western Ethiopia while the big ear rings was from the mursi tribe.
She's a warrior and a survival, she lives in the jungle and uses a bow and arrow, i made two render one without dirt and one after a battle.
she was sculpted in zbrush, skin details was done by hand using HD geometry workflow and textured by hand in substance painter and rendered in marmoset toobag 4.
I used udim workflow 6 udims for the body and exported sub division level 3, of cause i can go with a lower sub division and fewer udims but because i was aiming for a cinematic look wanted to get as much detail as possible.
Teeth was from 3d gladiator
Eyes from Flipped Normals

Body - 60k tris 6 udims (4k)
Asset - 25k tris 1 texture set (4k)
Hair - 25k tris (2k)
Teeth and Tongue 13k tris (2 2k texture set) from 3d gladiators
Eyes - 15k Tris ( 2k texture set) from flipped normals.

Thanks.