Hello!
I am happy to share my new character with you!
Base on a concept by illimim - https://www.artstation.com/artwork/NqyG1d
Pipeline:
- Sculpted in Zbrush
- Skirt simulation in Marvelous Designer
- Zwrap for skin projection using scan from texturingxyz
- Retopology in Maya
- UVs in Rizom UV
- Baking in Marmoset Toolbag 5
- Textures in Substance Painter
- Haircard texture was created with xgen
- Hair cards placement in zbrush
- Renders in Unreal Engine 5
- Post production in Photoshop and da vinci
Except her face, all texture map size are in 2k resolution.
Thanks for viewing
High_Poly turntable